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So the box arrived and being used to Oculus’ previous high-end packaging it was noticeable that some corners had been cut here, but to be fair, it still looks premium in a very sturdy bespoke, albeit, cardboard, box. Even in the garden if I didn’t mind the neighbors laughing at me. Could Quest 2 solve my problem? I could use it anywhere then.
CAT QUEST 2 REVIEW IGN PC
I kind of wanted a bigger space, but moving my PC downstairs wasn’t really an option. Or were they? MY PC in my home office is decent but the room is pretty small, especially as it is filled with arcade machines and old consoles that don’t appreciate being battered with a Touch controller by accident. I never bothered with the original Quest. Announced with minimal fanfare but a mass-production run that enabled it to get into hands without the problems other tech companies have recently had the Quest 2 has been beguiling me since it arrived a couple of weeks ago. Except it was sold out everywhere.Ĭue Oculus Quest 2. Surely with a global lockdown, a well-priced decent spec entry into VR for beginners is bound to be a success…. The downside, little chance ever of AAA arriving, a display that wasn’t as crisp as the big hitters from Oculus and Valve surely counterbalanced by a price of around $300. A standalone headset that didn’t require a beast of a PC to connect it to. Then, an interesting VR proposition arrived in the form of the Oculus Quest. There have been crossover successes such as Beat Saber, Elite Dangerous, and Superhot but, well, that’s still a lot of money to spend on a rhythm game and a space sim. When you add into the mix that that VR is hardly awash with AAA titles but is seemingly abundant with fun, playable games that don’t carry a huge advertising budget so you have likely never heard of them, it lessens the sell still further. There is simply a lack of people ready to pay that much money, wire up their rooms with sensors, and risk punching through their monitor to make that kind of VR anything more than of passing interest to anything other than a small percentage of serious gamers. And that’s before you consider that you need a decent gaming PC to get anything good out of it.
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The barrier to entry is enthusiast high in terms of outlay. Something I wouldn’t have done ordinarily, but as you can probably tell from that description, I spent a lot of cash getting to virtual reality nirvana.Īnd that has been the problem. I upgraded my GPU to get better framerates in VR. I upgraded to a normal Rift when it came out. I poured hundreds of hours into Elite Dangerous in VR, hours that I would never have put in had I been playing on a flat screen. I had an Oculus Rift Dev Kit 2 long before the original came out and it changed my gaming landscape forever. Put a VR headset on somebody though and there’s that initial wow factor (assuming they don’t throw up) of something they genuinely haven’t experienced before. Then you tell them it costs over $1000 dollars to get anywhere close to that and suddenly they are happy with good old 1080p. I can show my friend’s Read Dead Redemption running at 4k on a massive screen and they might be impressed. I can show a 4K display to my wife and she can’t really tell the difference between that and normal HD. Yes, it relies on the success of another tech, better processing, displays, and so on, but it one of the few things I have encountered that you can give to somebody who has never used it and they just go ‘wow’. I think it is the one technology I have seen in the past couple of decades that could genuinely be a game-changer. I want to start this review by explaining my position on virtual reality.
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